import { BehaviourNode } from "./BehaviorNode";
import { BehaviorTree } from "./BehaviorTree";
import { InputFmt } from "./IBehaviourTree";

export class BehaviorManager {
    static instance = new BehaviorManager();
    tick(root: BehaviourNode, input: InputFmt, output: InputFmt): void {
        // root.Tick(input)
    }
}
